Saturday, February 7, 2009

Human Hero Guide

Sacred Swordsman

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Hero Description:

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Stat Distributions:

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Pros:
-Astonishingly effective stun and slow support skills.
-Decent DPS dealing hero.
-Short learning curve, newbie friendly.
-Becomes more effective as game progresses.
-Efficient at both farming and hero killing.

Cons:
-Low damage absorbing capability compared to other Strength based heroes.
-Small mana pool but skills have relatively high mana consumption.
-Unable to provide defensive support.
-Skills have short range, making it difficult to do ambushes.

Skills:

Shield Bash
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One of the best stunning skills ever. Despite its melee casting range and mediocre damage, Shield Bash has an incredibly long stunning effect compared to other stunning skills, and with a 10 second cooldown, it can almost render an enemy at close quarters motionless indefinitely. An exceptional supporting skill both for solo and team assaults. The only downfall is that the hero does not have the mana necessary to cast this skill repeatedly at earlier game stages.

Combo Strike
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Combo Strike gives the hero rapid attacks in 3-strike intervals. Although this does not seem to be an effective skill at first, its effect becomes more and more pronounced as the hero's damage increases. This skill reaches its peak of effectivenesss at mid-late game, when it significantly amplifies the effect of each damage point the hero has on him. However, as the hero gains more base attack speed at late game, this skill's effects becomes less powerful in comparison. A great secondary skill to have after learning Shield Bash.

Lesser Power: Earthbreaker
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The name says it all. Earthbreaker is an instant skill, which causes the earth at a short distance in front of the hero to explode, damaging and slowing enemy units. Apart from the intense slowing effect, this skill does a TON of damage. One of the most effective damage/support skills one can ask for. This skill is particularly useful as a finishing blow which combined with the Shield Bash, which virtually grants the opponent no escape as he vainly tries to maneuver his way out of combat. However, this skill is highly mana intensive and has quite a long cooldown time, and hence should be used only when necessary.

Ultimate: Imploding Shield
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A deadly counter physical attacking ability, the Imploding Shield works best when the hero is surrounded by large amounts of enemy creeps, which can be eradicated easily by the shockwaves generated by the ability, making it a highly effective creep killing and pushing skill. This skill is also particularly useful when fighting against opponent heroes with high attack speed, provided the hero has the damage absorbing capability to cope with it. Although a decent combat support ability, the Imploding Shield does not synergise greatly with the hero's other skills, as it becomes useless when the opponent decides to stop fighting and escape.

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